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forum Forum index forumMotherload Unlimited forumWhy you do not like MLU 2

Poll :
I do not like MLU 2 because

  I ran out of saves (vote if and only if you RAN OUT of saves)
  It is boring because the playing field is too big
  There are too many things to consider (engine, temperature, time, radiation,etc.)
  Too many gadgets and upgrades
  Minerals are not valuable/upgrades cost too much
  Not enough info about how the game works
  I am still playing MLU 1
  Sounds are missing
  Graphics suck (make some...)
  MLU 2 is perfect, do not change anything
 
Warning: If you choose Results you will not be able to vote in this poll.
You can choose several answers

Author : Topic: Why you do not like MLU 2  Bottom
 alexxz4
 admin
 Posts : 886
 A warrior's ultimate
challenge is to lay down his sword
 alexxz4
  Posted 16/06/2009 12:57:11 AM
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Please vote or post comments. It is important for the next release.

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 digger
 Posts : 24
 just be yourself because everybody
else is taken
  Posted 16/06/2009 02:46:43 PM
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i think that mlu2 was a great game, mainly because of the new location and the fact that it was wider rather than deeper - an interesting change.

however, i like many, thought that it was very difficult and i struggled at several points though i did get past them in the end. i did not like the limited saves but there was enough that i never ran out.money was a bit of a problem because you cant find valuable minerals untill you get past 20000ft but in order to get past 20000ft you needed most the upgrades so it was hard.  

--Last edited by digger on 2009-06-16 14:47:30 --

asdfghjkl
 MLUisFTW
 Posts : 64
 didnt hack it enuf then
  Posted 16/06/2009 03:18:27 PM
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there is not enough money to gather, even in easy mode. (or it might be enough, but its too boring to search through it over and over and over again)
BUT IF THERE IS GOING TO BE A NEXT RELEASE IM GONNA START PLAYING IT AGAIN  

--Last edited by mluisftw on 2009-06-16 15:19:19 --

 alexxz4
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 Posts : 886
 A warrior's ultimate
challenge is to lay down his sword
 alexxz4
  Posted 16/06/2009 03:31:15 PM
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Yeah, I know. It does feel like you could still be mining the gold/platinum deposits with good upgrades while in MLU1 you still had crappy upgrades when you were digging for gold. But then, in MLU2 you really need to upgrade your hull and cargo bay, which was not that important in MLU1.
Maybe I should price down crappy upgrades and price up the best upgrades. Or maybe raise the amounts of crapy upgrades (like 75 L fuel tank instead of 50 L for the first fuel tank upgrade).
MLU2 is designed so that from 0 to 30,000 ft you spend money to upgrade the ship/find the mega parts and from 30,000 ft to 50,000 ft you need to get all the stuff to complete the final mission.

Quote :

i think that mlu2 was a great game



Does that mean you actually beat it or you got tired of it? How far have you gone?

Quote :

there is not enough money to gather, even in easy mode.



I've tried playing the difficult level, and it is very difficult. You really need to push the envelope almost every time (make it to the base 1 min before you overheat with 5 L of fuel left).

Some of the things that are gonna be in the nest release:
1. Resizable screen
2. Earthquakes
3. Matter transmitter (teleport cargo to the base)
4. Lightning charger (charge battery from lightning)  

--Last edited by alexxz4 on 2009-06-16 15:52:12 --

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 digger
 Posts : 24
 just be yourself because everybody
else is taken
  Posted 16/06/2009 03:37:37 PM
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i found all the superboring parts (except the hull which i couldnt find) and the five mining gadgets. i didnt get much farther than the abandoned base because of all the magma.

i havent played it in about a month but im thinking about starting a new game soon now that i know what to buy first and that.



if you still plan on keeping the time of day feature then i would strongly suggest putting a clock on your dashboard or maybe even a gauge that displays surface temp so you will know when to hed back. i have died so many times because i spend so long underground that when i go up i overheat and because the temperature is cooler underground it is hard to know how hot it is on the surface  

--Last edited by digger on 2009-06-16 15:45:20 --

asdfghjkl
 alexxz4
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 Posts : 886
 A warrior's ultimate
challenge is to lay down his sword
 alexxz4
  Posted 16/06/2009 03:55:01 PM
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you need to set a time when you go back to the base.
I use 1:35. 1:39, 1:49, 1:55, 2:05 for the stock through eon radiators (of course it depends where you are mining)

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 digger
 Posts : 24
 just be yourself because everybody
else is taken
  Posted 16/06/2009 04:01:46 PM
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your ways good just that a on screen clock would be ideal but thanks for the tip. i will take that into concideration when playing again.

i know it is early yet alex, but when can we expect the next game to be released (or the beta release)  

--Last edited by digger on 2009-06-16 16:03:25 --

asdfghjkl
 MLUisFTW
 Posts : 64
 didnt hack it enuf then
  Posted 16/06/2009 04:02:02 PM
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I always start off when the temperature is sinking instead of increasing.
Why didn't anybody think of that?

 digger
 Posts : 24
 just be yourself because everybody
else is taken
  Posted 16/06/2009 04:04:41 PM
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Quote :

I always start off when the temperature is sinking instead of increasing.
Why didn't anybody think of that?




because the ground gets harder so you must have a better engine if you want to go to a resonable depth without engine faliure

asdfghjkl
 MLUisFTW
 Posts : 64
 didnt hack it enuf then
  Posted 16/06/2009 04:06:37 PM
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so i guess i got the "over-average engine".

 alexxz4
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 A warrior's ultimate
challenge is to lay down his sword
 alexxz4
  Posted 16/06/2009 04:54:15 PM
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I've never tried leaving the base when it is cooling at early stages. I guess you do not get killed by overheat at all when you do, but the ground does get very hard quickly, while it softens when the temperature is rising.

Quote :

a on screen clock would be ideal



Well, it would depend on many factors, like how complicated your tunnels are, how deep you are, if you are using a jet glider, if you wanna use a teleporter, if you do not care what temperature is on the surface (you'll head back when it is cool) or if the wind is blowing in your face.

Quote :

know it is early yet alex, but when can we expect the next game to be released (or the beta release)  



I will not do a lot of programming this time since all I will be doing is tweaking variables and testing so the game is easier. I would say it will be out in less than a month. What would make it easier for me is if I get peoples opinions and specific ways to make the game more player-friendly (I do not promise I'll take into account every advise).

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 diggerguy 3
 Posts : 38
 The more you care,the more you
have to lose, and helping will
only make things worse.
 diggerguy 3
  Posted 16/06/2009 06:16:14 PM
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So what'll be in the new release?
Is my supervolcano idea plausible?

I'm making a MLU let's play and I'm at 23,000 ft,going good.

Quote :

MLUisFTW wrote:...and magma will appear in your tunnel a few feet over your position, and close it, leaving you trapped in a little box of magma, to die.


 alexxz4
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 Posts : 886
 A warrior's ultimate
challenge is to lay down his sword
 alexxz4
  Posted 16/06/2009 08:40:13 PM
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Nothing major will be added. I'll just modify prices/amounts of certain upgrades so that the game will be easier.

Quote :

Is my supervolcano idea plausible?



I can generate a thick vertical column of magma streams that are slowly moving upward. Nothing as dramatic as a 3000ft of width, pushing rocks back or bubbling gasses. Really, something that would happen at 50000ft of that magnitude is not worth it cause only few people would get that far. I might try doing something like a supervolcano though it wont be exactly what you would expect.
There will be ash streams (I took the graphics from the image you provided).

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 digger
 Posts : 24
 just be yourself because everybody
else is taken
  Posted 17/06/2009 11:31:12 AM
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Quote :

I will not do a lot of programming this time since all I will be doing is tweaking variables and testing so the game is easier. I would say it will be out in less than a month.




so does this mean it will be the same as mlu2 with just a few changes(mainly difficulty)?

asdfghjkl
 alexxz4
 admin
 Posts : 886
 A warrior's ultimate
challenge is to lay down his sword
 alexxz4
  Posted 17/06/2009 11:58:07 AM
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Well, there is really too much added to the game already. There will be at least 18 gadgets in the next release, which is 3 times as many as in Xgen ML.
I know that for someone like you who has gotten through more than half of the game, there won't be too many new things to see, but for others who couldnt get past the beginning there would still be things to discover.

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 digger
 Posts : 24
 just be yourself because everybody
else is taken
  Posted 17/06/2009 12:10:05 AM
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sounds great.please keep us informed of your progress and changes you have made.

asdfghjkl
 MLUisFTW
 Posts : 64
 didnt hack it enuf then
  Posted 18/06/2009 06:19:03 AM
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And one more thing, please make some additional minerals or at least some gadgets you could find while digging. That would be awesome.

 12padams
 Posts : 109
 motherload unlimited rules
  Posted 18/06/2009 10:21:08 PM
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hmm so much for this game dieing...

Lol back when i was offering to make graphics for mlu 3 i was rejected (they were not too good but i could have been a menu designer.)

Now you want to continue and i have gone completly of graphics designeing and lost my skills.

I can't believe my luck....

I Was disappointing in mlu 2 in the whole sideways thing... it was less interesting as i wanted to dig down and see what mistorys were underground.

Oh by the way the lava pools at the surface were great also the mountain... where you dig under then you see the next base on the otherside of the mountain... (i sadly never got to that base as i did not have any diamite...

Then i was put off the game and stopped playing...

Ok one thing that really stops you playing is the time thing where you have the suface temperature and all that stuff.

This stoped me playing as when i had finished playing mlu 2 for the day and the next day wanted to continue i found it impossible to remeber what it was like yesterday with the heat/time thing.

It made it impossible to continue when you did not know what the temperature things was and how to dig tunnels anymore...

This lead to starting a new game to remeber how everything works again but you get the same problem once you quit the game and i have started a new game so many times that i got bored...

I also think there is lack of interesting things happening as you progress...

There needs to be some sort of improved upgrade system with more upgrades...

Ok here is and example:

You start a new game start mining but can not go very deep because you have to upgrade stuff.

Then once you upgrade you go much further but its not enough... you still need more.

Sadly you go to the shop and they don't have more advanced upgrades but they will reasearch more upgrades in return for money and materials...

Also the longer you play the more people relise about how mining on this planet is good so more companys start coming down and you see other ships (ai mining)

When these other ships start they start weak but get stronger like you so you must stop this happening by buying weapons to destroy their pods but this might cause a war and they may destory your mining company and if that happens (game over).

Then eventually as you go deeper you start finding clues that another company or civilisation was down here.

You dig deeper and deeper and eventually find more and more clues and then find out what they were researching. (the thing they are researching could be anything) (i for my example am going to use a time machine as the thing they were trying to make.)

So anyway you dig down and start finding things such as ruins and messages.

Then you start to discover if they succeeded in what they were doing or if they failed.

Then eventually you find at the centre of the planet a time machine (or whatever they were making) and you also must do this before the other companys come and find it or overtake and kill you.

Then with the time machine you do many things... (go forward in time to see what becomes of this planet (will it be out mined?)
Will people live on it (whatever)

But you can also go back in time and to anytime. but if you do you must be cafeful not to interact with your past self in the digging machine and try not to cause and earthquake to get you past self stuck underground. You can do whatever you want even go back further and find out about the people who made the time machine how it got there and why they failed...



SORRY as you know this always happens this happened 2 years ago when i found this game i gave suggestions that you could never do such as multiplayer and stuff but sorry it happened again.

I also apologise to anyone you now likes my idea and wants it but knows it will never happen.

Anyway alex read my post before the suggestions got to bad and use that to fix mlu 2

Also try and add some mystery or something to find in mlu 2

Sorry for all the spelling mistakes i was typing superfast (about the speed i was thinking at)

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 alexxz4
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 Posts : 886
 A warrior's ultimate
challenge is to lay down his sword
 alexxz4
  Posted 19/06/2009 02:12:58 PM
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I tried to make the game more interesting by laying it out differently, adding new factors (time and temperature), having large areas of minerals and other dangers. I think it all got diffused over the huge playing field, so you might get bored after a while.
I agree that after a while of not playing you do lose the feel of the game you started long ago. That's why I usually play 2-4 hours or more at a time.
I just wanted to create a somewhat different game than MLU 1 or Xgen ML, which all stretch downward and are quiet simple to navigate. If I were to remove variable temperature thing, the game would be like MLU1, nothing major separating the two.

Quote :

You start a new game start mining but can not go very deep because you have to upgrade stuff.

Then once you upgrade you go much further but its not enough... you still need more.

Sadly you go to the shop and they don't have more advanced upgrades



I do not think you need any more advance upgrades than those that are already available. There'll be a 3000L fuel tank, otherwise anything else like drill and hull can be fixed.
Besides, I think it is good that you always need some upgrades, otherwise people will start thinking, "Ok, ill mine that ruby cause it is shiny, though I have lots of money, oh well".
I do not think I am going to remove the variable-time thing, but im gonna make it easier for people to figure out how the game works.

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 12padams
 Posts : 109
 motherload unlimited rules
  Posted 20/06/2009 02:21:20 AM
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"You start a new game start mining but can not go very deep because you have to upgrade stuff.

Then once you upgrade you go much further but its not enough... you still need more.

Sadly you go to the shop and they don't have more advanced upgrades"

Incase you did not know alex i was using that as an example for mlu 3...

I was trying to say put only 3 upgrades in the shop and let the rest be researched and for that to happen you need certain materials underground so they can make the better upgrades...

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